Envisioning the Museum Voice: Gaze and Speech as Modes of Interacting with Art
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This thesis presents an exploratory vision of how augmented reality could be used in an art gallery setting in a way that is educational yet still appropriate to context. Inspired by the traditional audio guide, the system — prototyped on the Microsoft HoloLens — uses spoken narration as the primary output, with voice and gaze as methods of input to control the experience.
- Design