From hanging out to figuring it out: Socializing online as a pathway to computational thinking

dc.contributor.authorShorey, Samantha
dc.contributor.authorHill, Benjamin Mako
dc.contributor.authorWoolley, Samuel C.
dc.date.accessioned2026-02-04T22:45:53Z
dc.date.available2026-02-04T22:45:53Z
dc.date.issued2020-04-19
dc.description.abstractAlthough socializing is a powerful driver of youth engagement online, platforms struggle to leverage engagement to promote learning. We seek to understand this dynamic using a multi-stage analysis of over 14,000 comments on Scratch, an online platform designed to support learning about programming. First, we inductively develop the concept of “participatory debugging”—a practice through which users learn through collaborative technical troubleshooting. Second, we use a content analysis to establish how common the practice is on Scratch. Third, we conduct a qualitative analysis of user activity over time and identify three factors that serve as social antecedents of participatory debugging: (1) sustained community, (2) identifiable problems, and (3) what we call “topic porousness” to describe conversations that are able to span multiple topics. We integrate these findings in a theoretical framework that highlights a productive tension between the desire to promote learning and the interest-driven sub-communities that drive user engagement in many new media environments.
dc.identifier.urihttps://hdl.handle.net/1773/55082
dc.titleFrom hanging out to figuring it out: Socializing online as a pathway to computational thinking
dc.typeArticle

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