Let's Play Our Way: Designing Flexibility into Card Game Systems

dc.contributor.advisorHendry, Daviden_US
dc.contributor.authorCheung, Gifford Kingen_US
dc.date.accessioned2014-02-24T18:28:30Z
dc.date.available2014-02-24T18:28:30Z
dc.date.issued2014-02-24
dc.date.submitted2013en_US
dc.descriptionThesis (Ph.D.)--University of Washington, 2013en_US
dc.description.abstractIn this dissertation, I explore the idea of designing "flexible game systems". A flexible game system allows players (not software designers) to decide on what rules to enforce, who enforces them, and when. I explore this in the context of digital card games and introduce two design strategies for promoting flexibility. The first strategy is "robustness". When players want to change the rules of a game, a robust system is able to resist extreme breakdowns that the new rule would provoke. The second is "versatility". A versatile system can accommodate multiple use-scenarios and can support them very well. To investigate these concepts, first, I engage in reflective design inquiry through the design and implementation of Card Board, a highly flexible digital card game system. Second, via a user study of Card Board, I analyze how players negotiate the rules of play, take ownership of the game experience, and communicate in the course of play. Through a thematic and grounded qualitative analysis, I derive rich descriptions of negotiation, play, and communication. I offer contributions that include criteria for flexibility with sub-principles of robustness and versatility, design recommendations for flexible systems, novel dimensions of design for gameplay and communications, and rich description of game play and rule-negotiation over flexible systems. A model of rule-negotiation is introduced as well as advancements in theory regarding unexpected use of software and socially-negotiated play.en_US
dc.embargo.termsNo embargoen_US
dc.format.mimetypeapplication/pdfen_US
dc.identifier.otherCheung_washington_0250E_12494.pdfen_US
dc.identifier.urihttp://hdl.handle.net/1773/25132
dc.language.isoen_USen_US
dc.rightsCopyright is held by the individual authors.en_US
dc.subjectComputer Supported Cooperative Work; Design; Flexibility; Game Studies; Human-Computer Interactionen_US
dc.subject.otherInformation scienceen_US
dc.subject.otherinformation scienceen_US
dc.titleLet's Play Our Way: Designing Flexibility into Card Game Systemsen_US
dc.typeThesisen_US

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