Voxel-Based 6-DOF Haptic Rendering Improvements
| dc.contributor.author | McNeely, W.A. | |
| dc.contributor.author | Puterbaugh, K.D. | |
| dc.contributor.author | Troy, J.J. | |
| dc.date.accessioned | 2016-01-07T23:31:07Z | |
| dc.date.available | 2016-01-07T23:31:07Z | |
| dc.date.issued | 2006-01-19 | |
| dc.description.abstract | An approach is presented for realizing an order-of-magnitude improvement in spatial accuracy for voxel-based 6-DOF haptics. It trades constant-time performance for greater spatial accuracy. This helps to make 6-DOF haptics applicable to extraordinarily complex real-world task simulations, which often admit no other known solution short of physical mockup. A reduction of haptic fidelity is tactically incurred but simultaneously mitigated by augmenting standard voxel-sampling methodology with distance fields, temporal coherence, and culling of redundant polyhedral surface interactions. This is applied to large-scale haptic scenarios involving multiple moving objects and to collaborative virtual environments. | en_US |
| dc.identifier.citation | Voxel-Based 6-DOF Haptic Rendering Improvements W.A. McNeely, K.D. Puterbaugh, J.J. Troy, Haptics-e, The electronic journal of haptics research, Vol. 3, No. 7, January 19, 2006. | en_US |
| dc.identifier.issn | 1545-1143 | |
| dc.identifier.uri | http://hdl.handle.net/1773/34892 | |
| dc.language.iso | en_US | en_US |
| dc.publisher | Haptics-e, The electronic journal of haptics research | en_US |
| dc.title | Voxel-Based 6-DOF Haptic Rendering Improvements | en_US |
| dc.type | Article | en_US |
