Open Source City: Mobile Technology in the Public Realm

dc.contributor.advisorProksch, Gundula
dc.contributor.advisorMcLaren, Brian
dc.contributor.authorRamoy, Emma Aeryn
dc.date.accessioned2017-05-16T22:09:55Z
dc.date.available2017-05-16T22:09:55Z
dc.date.issued2017-05-16
dc.date.submitted2016-12
dc.descriptionThesis (Master's)--University of Washington, 2016-12
dc.description.abstractMobile technology has become ubiquitous and is reshaping the city. The built environment has a key role in the success of public spaces and the richness of public interaction. However, technology works separately, from outside the built environment, fostering online interaction often at the expense of public interaction. Architecture that shapes both the modes of urban walking and the use of technology in the city can tie the two together to unify online and public interaction in the digital age. This thesis serves as a prototype for future projects that integrate architecture and technology to improve the public realm.
dc.embargo.termsOpen Access
dc.format.mimetypeapplication/pdf
dc.identifier.otherRamoy_washington_0250O_16795.pdf
dc.identifier.urihttp://hdl.handle.net/1773/38530
dc.language.isoen_US
dc.rightsCC BY-SA
dc.subjectarchitecture
dc.subjectmobile technology
dc.subjectpublic space
dc.subjectSan Francisco
dc.subjecturban planning
dc.subjectwalking
dc.subjectArchitecture
dc.subjectDesign
dc.subject.otherArchitecture
dc.titleOpen Source City: Mobile Technology in the Public Realm
dc.typeThesis

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