Virtual Reality Vehicle Simulator Phase 1

dc.contributor.authorLawlor, Orion
dc.date.accessioned2022-02-10T23:43:15Z
dc.date.available2022-02-10T23:43:15Z
dc.date.issued2022
dc.description.abstractModern game simulation technology can put people in the driver's seat virtually, so they can safely experience accidents such as skids and rollovers and walk through various hazardous scenarios to understand and visualize the physical forces involved in accident scenarios. This project's goal is to provide a single, integrated hardware/software platform capable of training operators of offroad vehicles such as all-terrain vehicles (ATVs). Because the people that would benefit most from this training, outdoor-oriented young people, are the least likely to seek it out, we "gamified" the training experience by building an attractive outdoor world and putting interesting challenges in it.en_US
dc.description.sponsorshipUS Department of Transportation Pacific Northwest Transportation Consortium University of Alaska Fairbanksen_US
dc.identifier.govdoc01723934
dc.identifier.urihttp://hdl.handle.net/1773/48346
dc.language.isoenen_US
dc.relation.ispartofseries;2019-S-UAF-1
dc.subjectAll terrain vehiclesen_US
dc.subjectVirtual Realityen_US
dc.subjectSimulationen_US
dc.subjectDriver Educationen_US
dc.titleVirtual Reality Vehicle Simulator Phase 1en_US
dc.typeTechnical Reporten_US

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