Guerrilla Productivity: Gamification and Design-Related Touch Interfaces

dc.contributor.advisorCorser, Roben_US
dc.contributor.authorSchiller, Peter Andrewen_US
dc.date.accessioned2014-10-13T20:07:30Z
dc.date.available2015-12-14T17:55:50Z
dc.date.issued2014-10-13
dc.date.submitted2014en_US
dc.descriptionThesis (Master's)--University of Washington, 2014en_US
dc.description.abstractIn recent years, applications for touch screen devices have experienced tremendous growth and distribution. While some of the most widely-adopted applications offer game-based drawing experiences, tools designed specifically for digital drawing and sketching have experienced only modest popularity. Drawing games (and "gamified" experiences) have the ability to captivate users in ways that productivity-focused applications and tools cannot. This thesis describes a history of touch interfaces for designers, including a more thorough analysis of a few contemporary examples. It then identifies strengths and weaknesses in current drawing applications, core principles to abide by when creating new applications, as well as unfulfilled market opportunities. Ultimately, these findings inform the development of a prototype application that serves to demonstrate how principles of gamification and play might be leveraged for a sort of guerrilla productivity -- that is, user experiences that possess dual-citizenship within the realms of work and play.en_US
dc.embargo.termsDelay release for 1 year -- then make Open Accessen_US
dc.format.mimetypeapplication/pdfen_US
dc.identifier.otherSchiller_washington_0250O_13175.pdfen_US
dc.identifier.urihttp://hdl.handle.net/1773/26548
dc.language.isoen_USen_US
dc.rightsCopyright is held by the individual authors.en_US
dc.subjectDrawing; Gamification; Mobile Applications; Sketching; Touch Interfaces; User Experience Designen_US
dc.subject.otherArchitectureen_US
dc.subject.otherComputer scienceen_US
dc.subject.otherInstructional designen_US
dc.subject.otherarchitectureen_US
dc.titleGuerrilla Productivity: Gamification and Design-Related Touch Interfacesen_US
dc.typeThesisen_US

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