Towards Robust and Effective Human Pose Estimation and Generation
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Human pose estimation (HPE) in both 2D and 3D remains a fundamental yet challenging problem in computer vision, with broad applications in action recognition, human-computer interaction, motion analysis, and object tracking. Despite recent advances, achieving robustness and efficiency in real-world and edge-device scenarios remains difficult. This dissertation presents a series of contributions toward making HPE more effective and robust. Specifically, we propose (1) a temporal-based 2D HPE method for golf swing analysis, (2) an optimization-driven pipeline for 3D HPE, and (3) a unified contrastive learning-based framework for 2D-3D pose representation. Furthermore, building upon HPE, we explore its potential in human motion generation. In particular, we introduce PackDiT, a novel diffusion-based framework for joint motion and text generation via mutual prompting. PackDiT effectively integrates text and motion generation by leveraging a unique training strategy with two DiT models (Text-DiT and Motion-DiT) with shared latent spaces, enabling text-to-motion, motion-to-text, and joint motion-text synthesis. Evaluated on the HumanML3D dataset, PackDiT outperforms state-of-the-art generative models across multiple tasks, demonstrating its capability as a unified framework for motion understanding and generation. The dissertation discusses challenges, limitations, and potential directions for advancing HPE and human motion generation in future research.
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Thesis (Ph.D.)--University of Washington, 2025
