Digital Media in Landscape Architecture Design Process
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In this work I argue for the urgency of active innovation in design process in the landscape architecture profession. I propose that reticence to innovate runs counter to current landscape architecture theory; that the relevance of the profession needs to be actively developed; that the influence of the profession among collaborating professions will diminish if newly emerging digital methods are ignored. I argue from architectural theory that there is an unrealized consonance between innovative design technologies and landscape architecture concerns. Contemporary theory in landscape architecture provides perspective for understanding and critiquing the state of the art. I summarize three efforts in academe to prototype innovative landscape design tools, noting what they achieve and what they do not. I provide a provisional framework for an adequate landscape modeling platform, informed by research in several modes: direct experimentation with toolmaking for landscape design process; applied consideration of how design process might change in this context; feedback from professional landscape architects. The latter effort is summarized in part, with key points related whether by confirmation or challenge to the fundamental tenets of this work. I conclude by emphasizing the urgency of research and development in this area.