Effects of Wii Game Console on Increased Engagement and Peer Interactions
| dc.contributor.advisor | Schwartz, Ilene | en_US |
| dc.contributor.author | Hillier, Kerry Rose | en_US |
| dc.date.accessioned | 2013-07-25T17:54:45Z | |
| dc.date.available | 2013-07-25T17:54:45Z | |
| dc.date.issued | 2013-07-25 | |
| dc.date.submitted | 2013 | en_US |
| dc.description | Thesis (Master's)--University of Washington, 2013 | en_US |
| dc.description.abstract | The "Effects of Wii Game Console on Increased Engagement and Peer Interactions" studied the use of the Wii video game system in a blended preschool classroom and engagement and peer interactions on children with Autism Spectrum Disorder. The study used a Multiple Baseline Design across participants and found an increase in peer interactions and engagement subsequent to playing the Wii game during Free Choice time. | en_US |
| dc.embargo.terms | No embargo | en_US |
| dc.format.mimetype | application/pdf | en_US |
| dc.identifier.other | Hillier_washington_0250O_12104.pdf | en_US |
| dc.identifier.uri | http://hdl.handle.net/1773/23603 | |
| dc.language.iso | en_US | en_US |
| dc.rights | Copyright is held by the individual authors. | en_US |
| dc.subject | Autism; Early Childhood; Engagement; Peer Interactions; Technology; Video Games | en_US |
| dc.subject.other | Early childhood education | en_US |
| dc.subject.other | Special education | en_US |
| dc.subject.other | education - seattle | en_US |
| dc.title | Effects of Wii Game Console on Increased Engagement and Peer Interactions | en_US |
| dc.type | Thesis | en_US |
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