PUBLIC SPACE BETA: Gamification For An Engaged Participatory Landscape Design
| dc.contributor.advisor | Winterbottom, Daniel | |
| dc.contributor.author | LI, Mo | |
| dc.date.accessioned | 2019-08-14T22:35:04Z | |
| dc.date.available | 2019-08-14T22:35:04Z | |
| dc.date.issued | 2019-08-14 | |
| dc.date.submitted | 2019 | |
| dc.description | Thesis (Master's)--University of Washington, 2019 | |
| dc.description.abstract | This thesis will explore the potential scenario for the future of participatory landscape design (PLD) through the employment of an interactive approach, specifically gamification. This may provide an alternative perspective as a supplementary tool in motivating increased participation, collecting feedback effectively, and getting satisfactory outcomes in the urban public space context. | |
| dc.embargo.terms | Open Access | |
| dc.format.mimetype | application/pdf | |
| dc.identifier.other | LI_washington_0250O_20484.pdf | |
| dc.identifier.uri | http://hdl.handle.net/1773/44337 | |
| dc.language.iso | en_US | |
| dc.rights | none | |
| dc.subject | Gamification | |
| dc.subject | Information and technology | |
| dc.subject | Participatory design | |
| dc.subject | Public engagement | |
| dc.subject | Public space design | |
| dc.subject | Landscape architecture | |
| dc.subject.other | Landscape architecture | |
| dc.title | PUBLIC SPACE BETA: Gamification For An Engaged Participatory Landscape Design | |
| dc.type | Thesis |
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